Also For
Amiga, Amstrad CPC, Atari ST, Commodore 64, Macintosh, PC-98, ZX Spectrum
Developed by
Doka, Sphere, Inc.
Published by
Spectrum Holobyte, Inc.
Released
1989
Genre
Action, Puzzle
Gameplay
Falling Block Puzzle
Perspective
Top-down
Interface
Direct Control
Visual
Fixed / Flip-screen
Description
Welltris, which is the first Tetris sequel, is originally designed by Alexey Pajitnov (the
creator of Tetris) with Andrei Sgenov.
It has the same gameplay concept as Tetris; simply all the player has to do is to rotate and
maneuver the falling pieces into a proper position in order to form complete layers
in the rectangular playground. But Welltris changes this rectangular arena into a four
sided well with grid-like walls and bottom where the falling pieces can be moved from
wall to wall within the well. Form the pieces into solid rows either horizontally or vertically
on the bottom of the well.
Billed itself as Tetris in three dimensions.
From Mobygames.com. Original Entry